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Cacodemon (Conjuration/Summoning)

Level: 7 Range: 1''
Components: VSM Duration: 1 round/level
Casting Time: 4-6 hours Area of Effect: Creature summoned
Saving Throw: None  

This perilous exercise in dweomercraeft summons up a powerful demon of type IV (Nalfeshnee), V (Marilith), or VI (Balor), or another demon having a given name, e.g. a succubus or a quasit, depending upon the demon's name being known to the magic-user. Only the given name of the creature in question is necessary to work this spell, as compared to ensnarement which requires the true name, but on the other hand this spell can only bring about demons, not devils or other such lower planar creatures.

Note that this spell is not of sufficient power to bring a demon of greater power, and lesser sorts are not called as they have no known given names. In any event, the spell caster must know the name of the demon he or she is summoning. As the spell name implies, the demon so summoned is angry and evilly disposed. The spell caster must be within a circle of protection and the demon confined within a pentagram if he or she is to avoid being slain or carried of by the summoned cacodemon. The summoned demon can be treated as follows:

The spell caster can require the monster to perform a desired course of action by force of threat and pain of a spiritwrack spell, allowing freedom whenever the demon performs the full extent of the service, and forcing the demon to pledge word upon it. This is exceedingly dangerous, as a minor error in such a bargain will be seized upon by the monster to reverse the desired outcome or simply to kill and devour the summoner. Furthermore, the demon will bear great enmity for the magic-user forever after such forced obedience, so the spell caster had better be most powerful and capable.
By tribute of fresh human blood and the promise of one or more human sacrifices, the summoner can bargain with the demon for willing service. Again, the spell caster is well advised to have ample protection and power to defend himself or herself, as the demon might decide the offer is insufficient -- or it is easier to enjoy the summoner's slow death -- and decide not to accept the bargain as offered. Although the demon will have to abide by a pledge, as his name is known, he will have to hold only to the exact word of the arrangement, not to its spirit. As this method to strike a bargain is most often used by highly evil magic-users the demon may ver well be favourably disposed towards its summoner.

The summoned demon can be the object of a trap the soul spell. In this case, the magic user will not speak with or bargain for the demon's services, although the demon might be eager to reach an accord with the dweomercraefter before he is forced into imprisonment. The trapping of the demon is risky only if proper precautions have not been taken, for failure to confine the monster usually means only that it is able to escape to its own plane. If the demon is later freed, and the individual doing thus fails to demand a service when the monster asks what is required of him, the demon is under no constraint not to slay the liberator(s) on the spot, but if a service is required, the creature must first to his best to perform it and then return to the Abyss.

The duration of service of any demon must be limited unless the demon is willing to serve for an extended period. Any required course of action or service which effectively requires an inordinate period of time to perform, or is impossible to perform, is 50% likely to free the demon from his obligations and enable him to be unconstrained in his vengeance upon the spell caster if he or she is not thereafter continually protected, for a demon so freed can remain on the plane it was summoned to for as long as 666 days.

The demon summoned will be exceptionally strong, i.e. 8 hit points per hit die.

Casting Time is 1 hour per type (numeric) of the demon summoned. If there is any interruption during this period of time, the spell fails. If there is an interruption while the cacodemon is summoned, there is the possibility of it escaping its boundaries (q.v. ensnarement). Each demon is entitled to a saving throw, and, of course, the spell has to penetrate the demon's magic resistance. If a score higher than the level of the magic-user is rolled with 3d6 (2d10 for type VI demons), that particular spell failed to bring the desired demon. In this case the spell caster will have to call upon another name to bring forth a cacodemon (and cast the spell anew).

The components of this spell are 5 flaming black candles, a brazier of hot coals upon which must be burned sulfur, bat hairs, lard, soot, mercuric-nitric acid crystals, mandrake root, alcohol, and a piece of parchment with the demon's name inscribed in runes inside a pentacle; and a dish of blood from some mammal (preferably a human, of course) placed inside the area where the cacodemon is held.

next up previous
Next: Torment (Evocation-Alteration) Up: Magic-user spells Previous: Spiritwrack (Evocation/Abjuration)
Alexander Bernert